Hotfix release available: 2026-07-14c "Mort".
upgrade now! [57.3] (what's this?)
Hotfix release available: 2026-07-14b "Mort".
upgrade now! [57.2] (what's this?)
Hotfix release available: 2026-07-14a "Mort".
upgrade now! [57.1] (what's this?)
New release available: 2026-07-14 "Mort".
upgrade now! [57] (what's this?)
weird-wizard:paths:expert_paths:oracle
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| weird-wizard:paths:expert_paths:oracle [2026/01/21 04:31] – removed - external edit (Unknown date) 127.0.0.1 | weird-wizard:paths:expert_paths:oracle [2026/09/24 22:05] (current) – lwelyk | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Oracle ====== | ||
| + | |||
| + | The gods incarnated are truly terrible to behold. For this reason, when they have cause to treat with mortals, they do so through intermediaries called oracles. A god extends a portion of its essence into the host and reveals its intentions to the world through the mortal vessel. In these throes of ecstasy, you experience the joy of divinity, even if the time is fleeting. Strange happenings follow you when the god manifests in your body. | ||
| + | |||
| + | The phenomena vary depending on the god you serve and are harmless but evocative effects representing the gods' proximity such as flowers blooming, shadows crawling and curling, brightened flames, etc. | ||
| + | |||
| + | ===== Level 3 Oracle ===== | ||
| + | |||
| + | **Attributes: | ||
| + | |||
| + | **Health:** +8 | ||
| + | |||
| + | **Traditions: | ||
| + | |||
| + | **Spells:** One novice | ||
| + | |||
| + | //**Divine Ecstasy (Magical): | ||
| + | * Your Health increases by 10. | ||
| + | * You impose 1 bane on rolls against your Defense or attributes by enemies not immune to the frightened affliction. | ||
| + | * You make attribute rolls with 1 boon. | ||
| + | * You are immune to the controlled, confused, frightened, held, impaired, stunned, and vulnerable afflictions. | ||
| + | * Your attacks deal an extra 1d6 damage. | ||
| + | When this effect ends, you heal 4d6 damage, but you become weakened (luck ends). You can use this talent a number of times equal to half your level. You regain expended uses after you rest. | ||
| + | |||
| + | ===== Level 4 Oracle ===== | ||
| + | |||
| + | **Health:** +8 | ||
| + | |||
| + | **Bonus Damage:** +1d6 | ||
| + | |||
| + | **Spells:** One novice | ||
| + | |||
| + | //**Divine Presence (Magical): | ||
| + | D6 EFFECT | ||
| + | |||
| + | 1–2 Blessing of Health and Vitality. One ally within 5 yards heals 1d6 damage; the damage healed increases to 2d6 at level 6 and to 3d6 at level 9. | ||
| + | |||
| + | 3–4 Blessing of Inspiration. Each ally within 5 yards makes attribute and luck rolls with 1 boon until the start of your next turn. | ||
| + | |||
| + | 5–6 Wrath of the Divine. Each enemy within 5 yards takes 1d6 damage; the damage increases to 2d6 at level 6 and to 3d6 at level 9. | ||
| + | |||
| + | ===== Level 6 Oracle ===== | ||
| + | |||
| + | **Health:** +8 | ||
| + | |||
| + | **Bonus Damage:** +1d6 | ||
| + | |||
| + | **Spells:** One expert | ||
| + | |||
| + | // | ||
| + | * Heal 3d6 damage. | ||
| + | * Regain an expended casting of an expert or novice spell. | ||
| + | * Make attribute rolls with 2 boons for 1 minute. | ||
| + | |||
| + | ===== Level 9 Oracle ===== | ||
| + | |||
| + | **Health:** +8 | ||
| + | |||
| + | **Spells:** One master | ||
| + | |||
| + | //**Awesome Manifestation: | ||
