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| weird-wizard:weapons [2025/12/16 18:36] – created lwelyk | weird-wizard:weapons [2026/02/16 16:28] (current) – lwelyk | ||
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| If an effect would enable to use an attribute other than the one normally required by the weapon to make the attack, you use the score of the new attribute instead for the purpose of determining whether you meet the weapon' | If an effect would enable to use an attribute other than the one normally required by the weapon to make the attack, you use the score of the new attribute instead for the purpose of determining whether you meet the weapon' | ||
| + | |||
| + | ===== Weapon Tables ===== | ||
| + | |||
| + | ==== Melee Weapons ==== | ||
| + | |||
| + | === Melee Weapons - Off Hand === | ||
| + | |||
| + | <div table-wrapper> | ||
| + | ^Name^Rarity^Price^Requirement^Damage^Traits^ | ||
| + | |Dagger|Common|5 cp|—|1d6|Light, | ||
| + | |Hammer|Common|5 cp|—|1d6|Bludgeoning, | ||
| + | |Hatchet|Common|5 cp|—|1d6|Brutal, | ||
| + | |Knuckledusters|Common|2 cp|—|1d6|Special| | ||
| + | |Shortsword|Common|1 sp|—|1d6|Nimble, | ||
| + | |Whip|Common|5 cp|Agility 11|0|Long, Nimble, Slow, | ||
| + | |Scourge|Uncommon|5 cp|Agility 12|1d6|Light, | ||
| + | </ | ||
| + | |||
| + | // | ||
| + | |||
| + | // | ||
| + | |||
| + | // | ||
| + | |||
| + | === Melee Weapons - One Hand === | ||
| + | |||
| + | <div table-wrapper> | ||
| + | ^ Name ^ Rarity ^ Price ^ Requirement ^ Damage ^ Traits ^ | ||
| + | | Club | Common | 3 cp | — | 2d6 | — | | ||
| + | | Javelin | Common | 5 cp | — | 1d6 | Thrown 10 | | ||
| + | | Mace | Common | 2 sp | Strength 11 | 2d6 | Bludgeoning | | ||
| + | | Saber | Common | 3 sp | Agility 11 | 2d6 | Disarming, Nimble | | ||
| + | | Spear | Common | 5 cp | — | 2d6 | Thrown 5 | | ||
| + | | Sword | Common | 2 sp | — | 2d6 | Slashing | | ||
| + | | Battle Axe | Uncommon | 5 sp | Strength 12 | 2d6 | Brutal, Slow, Versatile | | ||
| + | | Bident/ | ||
| + | | Flail | Uncommon | 5 sp | Strength 12 | 2d6 | Bludgeoning, | ||
| + | | Long Sword | Uncommon | 1 gp | Strength 12 | 2d6 | Slashing, Slow, Versatile | | ||
| + | | Rapier | Uncommon | 1 gp | Agility 12 | 2d6 | Nimble, Piercing | | ||
| + | | War hammer | Uncommon | 1 gp | Strength 12 | 2d6 | Bludgeoning, | ||
| + | </ | ||
| + | |||
| + | === Melee Weapons - Two Hands === | ||
| + | |||
| + | <div table-wrapper> | ||
| + | ^ Name ^ Rarity ^ Price ^ Requirement ^ Damage ^ Traits ^ | ||
| + | | Axe | Common | 2 sp | Strength 12 | 3d6 | Brutal, Large, Slow | | ||
| + | | Lance/Pike | Common | 2 sp | Strength 11 | 2d6 | Long, Special | | ||
| + | | Mattock | Common | 2 sp | Strength 13 | 3d6 | Large, Piercing, Slow | | ||
| + | | Maul | Common | 2 sp | Strength 13 | 3d6 | Bludgeoning, | ||
| + | | Quarterstaff | Common | 4 cp | — | 1d6 | Light, Nimble | | ||
| + | | Polearm | Uncommon | 1 gp | Strength 12 | 3d6 | Long, Slow | | ||
| + | | Chain Knife | Rare | 1 gp | Agility 13 | 1d6 | Disarming, Long, Nimble | | ||
| + | | Great Axe | Rare | 1 gp | Strength 14 | 4d6 | Brutal, Large, Slow | | ||
| + | | Great Hammer | Rare | 1 gp | Strength 14 | 4d6 | Bludgeoning, | ||
| + | | Great Sword | Rare | 1 gp | Strength 14 | 4d6 | Large, Slashing, Slow | | ||
| + | </ | ||
| + | |||
| + | //**Lance or Pike**// A lance or pike is a long, heavy spear. You can wield a lance or pike in one hand without penalty while you ride a mount. In addition, when you get a success on a roll to attack while riding a mount and the mount ran before the attack, the attack deals an extra 2d6 damage. | ||
| + | |||
| + | ==== Ranged Weapons ==== | ||
| + | === Ranged Weapons - Off Hand === | ||
| + | ^Name^Rarity^Price^Requirement^Damage^Range^Traits^ | ||
| + | | Crossbow pistol | Rare | 1 gp | Agility 11 | 1d6 | 10 | Ammunition (Bolt), Light, Reload | | ||
| + | | Pistol | Exotic | 5 gp | Agility 11 | 3d6 | 5 | Ammunition (Ball), Brutal, Firearm, Misfire | | ||
| + | |||
| + | === Ranged Weapons - One Hand === | ||
| + | ^Name^Rarity^Price^Requirement^Damage^Range^Traits^ | ||
| + | | Sling | Common | 1 cp | — | 1d6 | 15 | Ammunition (Stone), Bludgeoning, | ||
| + | |||
| + | // | ||
| + | |||
| + | === Ranged Weapons - Two Hands === | ||
| + | |||
| + | <div table-wrapper> | ||
| + | ^Name^Rarity^Price^Requirement^Damage^Range^Traits^ | ||
| + | | Bow | Common | 1 sp | — | 2d6 | 20 | Ammunition (Arrow), Large, Light | | ||
| + | | Longbow | Uncommon | 1 gp | Strength 12 | 2d6 | 30 | Ammunition (Arrow), Large | | ||
| + | | Shortbow | Uncommon | 5 sp | Agility 12 | 2d6 | 20 | Ammunition (Arrow), Light | | ||
| + | | Crossbow | Rare | 1 gp | — | 2d6 | 20 | Ammunition (Bolt), Brutal, Reload | | ||
| + | | Musket | Exotic | 10 gp | Agility 12 | 6d6 | 20 | Ammunition (Ball), Brutal, Firearm, Misfire | | ||
| + | </ | ||
| ===== Traits ===== | ===== Traits ===== | ||
| Line 78: | Line 160: | ||
| ==== Versatile ==== | ==== Versatile ==== | ||
| When you wield this weapon with both hands, the weapon’s damage increases by 1d6. | When you wield this weapon with both hands, the weapon’s damage increases by 1d6. | ||
| - | ===== Weapon Tables ===== | ||
| - | ==== Melee Weapons - Off Hand ==== | ||
| - | ^Name^Rarity^Price^Requirement^Damage^Traits^ | ||
| - | |Dagger|Common|5 cp|—|1d6|Light, | ||
| - | |Hammer|Common|5 cp|—|1d6|Bludgeoning, | ||
| - | |Hatchet|Common|5 cp|—|1d6|Brutal, | ||
| - | |Knuckledusters|Common|2 cp|—|1d6|Special| | ||
| - | |Shortsword|Common|1 sp|—|1d6|Nimble, | ||
| - | |Whip|Common|5 cp|Agility 11|0|Long, Nimble, Slow, | ||
| - | |Scourge|Uncommon|5 cp|Agility 12|1d6|Light, | ||
| - | |||
| - | // | ||
| - | |||
| - | // | ||
| - | |||
| - | // | ||