Tradition: Eldritch
Rank: Novice
Castings: 1
Duration: Special (see the effect)
The target's body shifts and bends. If the target has a Health score of 20 or less, it transforms into a wild beast of the dark woods, appearing bestial and strange. Any creature, other than you, that sees this transformation makes a Will roll. On a failure, the creature becomes frightened of the target until the creature overcomes the affliction with a successful Will roll.
A target with a Health score greater than 20 takes 2d6 damage and makes a Will roll. On a failure, the target is frightened of you until it overcomes the affliction with a successful Will roll.
A transformed target uses its normal rules, but treats all creatures as enemies and must attack, if it can, on each of its turns. After 24 hours, the target can make a Will roll. On a success, the spell ends. On a failure, the spell is permanent.
After you cast the spell, make a Will roll. On a failure, you take 1d6 damage.