This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Vexing Spirit ====== ===== Vexing Spirit ===== **Tradition**: [[Spiritualism]] **Rank:** [[weird-wizard/spells/Novice]] **Castings:** 1 **Duration:** Instantaneous You set a cruel and nasty spirit on the target, causing it to become cursed (luck ends). When a creature cursed in this way would move, it must first make a Will roll. On a success, it can move as normal. On a failure, the target becomes slowed until the end of its turn and it takes 2d6 damage.