This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Summon Self ====== ===== Summon Self ===== **Tradition**: [[Chronomancy]] **Rank:** [[weird-wizard/spells/Master]] **Castings:** 1 **Duration:** 1 minute In the target space, your future self appears before you. The spell ends early if you or your duplicate become unconscious. The spell produces the following effects: * You and the duplicate are identical, using the same attributes and having access to the same traits, talents, and spells. However, you share the same pool of uses and castings. If one casts a spell, the other loses access to the casting. * Your duplicate has a copy of everything you wear and carry. If you drop an object, the copied object disappears from the duplicate. If an object you wear or carry is destroyed, it too is destroyed for the duplicate. Similarly, any wear and tear, dirt, or dampness that applies to you also applies to your other. * You each take a turn during the round. * You count as one creature for the purpose of tracking damage and Health. If one takes damage or loses Health, the damage or loss applies to both. * If either of you becomes incapacitated, the other becomes so as well. If you die, your duplicate disappears. When the spell ends, you and the future version of yourself vanish. After 1 minute, you reappear in the space you vacated, or an empty space nearest to that space.