==== Summon Friendly Spirit ==== **Summon Friendly Spirit** **Tradition**: [[Spiritualism]] **Rank:** Novice **Castings:** 3 **Duration:** 8 hours A friendly spirit appears inside the target space to become your controlled companion. If you cast this spell again or the spirit becomes inca pacitated, the spell ends early. The spirit can have any appearance you choose. While you have a friendly spirit, you can have the effects of spells you cast originate from you or the space occupied by the spirit. The spirit understands all the languages you speak, though it cannot itself speak. Defense: 15, Health: 20 Attributes: Strength 10 (+0), Agility 10 (+0), Intellect 10 (+0), Will 10 (+0) Size: 1, Speed: 5 (Fly, Hover, Insubstantial, Silent, Slippery) Senses: Awareness 10 Immune: asleep, blinded, deafened, frightened, held, on fire, poisoned, prone Ghost Touch: The friendly spirit targets one creature in reach and makes an Agility roll with 1 boon against the target's Agility. On a success, the target takes 2d6 damage.