====== Singularity ====== ===== Singularity ===== **Tradition**: [[Evocation]] **Rank:** [[weird-wizard/spells/Master]] **Castings:** 1 **Duration:** 1 minute Light bends around the target space as a 1-foot-radius black sphere appears and hovers there. Anything that touches the sphere loses 30 Health and disappears utterly if reduced to 0 Health. The sphere gobbles up the air around it, causing strong wind (see Chapter 2) to blow toward it from 10 yards away until the spell ends. The wind is sufficient to carry lightweight unsecured objects in the area toward the sphere. Larger, heavier unsecured objects slide toward the sphere at the end of each round. Make a luck roll and, on a success, the objects fall into the sphere. The wind makes the affected area challenging terrain. Any creature in the area that attempts to leave makes a Strength roll and, on a failure, stops at the edge of the area and becomes held until the start of their next turn. Each creature in the affected area at the end of each round until the spell ends makes a Strength roll. On a failure, it is pulled toward the sphere and becomes held until it overcomes the affliction with a suc cessful Strength roll. If the target was already held, it ends the affliction and falls into the sphere. Any creature that touches the sphere and has Health remaining tele ports to an empty space of its choice within 15 yards of the sphere. For an object that touches the sphere and is not destroyed, you decide where it appears in range.