Shape Shadow Monster

Shape Shadow Monster

Tradition: Shadowmancy

Rank: Expert

Castings: 1

Duration: 1 hour

A monster forms from the shadows in the target space. It can have any shape you choose. It becomes your controlled companion. The spell ends early if the companion becomes incapacitated. When the spell ends, the shadow monster disappears and magical darkness spreads out 5 yards from the space it occupied, creating total obscurement in the area that lasts until the end of your next turn.

Defense: 14, Health: 25 Attributes: Strength 14 (+4), Agility 14 (+4), Intellect 8 (–2), Will 12 (+2) Size: 1, Speed: 6 (Silent, Strider) Senses: Awareness 10 Immune: asleep, blinded, deafened, impaired, on fire, poi soned, prone, weakened Melee Attack—Claws and Teeth: Strength (+4) with 3 boons (1d6). On a critical success, the target becomes blinded until the end of your next turn. Sunlight Weakness: At the end of the round, if the shadow monster is in a space lit by sunlight, it becomes weakened until the end of the next round.