This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Plant the Seed ====== ===== Plant the Seed ===== **Tradition**: [[Animism]] **Rank:** [[weird-wizard/spells/Novice]] **Castings:** 1 **Duration:** Instantaneous You awaken the spirit of the oak in an acorn you hold. Make a Will roll against the target’s Agility. On a success, the acorn disappears inside the target’s body and roots grow from it to anchor it in place. The tar get loses 1d6 Health and becomes held. The target can overcome this affliction with a success on a Strength roll with 1 bane. At the end of each round the target is held in this way, the target takes 2d6 damage. If the target becomes incapacitated, it dies and an oak tree grows out of its remains.