This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Magic Ward ====== ===== Magic Ward ===== **Tradition**: [[Protection]] **Rank:** [[weird-wizard/spells/Novice]] **Castings:** 3 **Duration:** 1 hour Gleaming tracery appears on the target and forms into a pattern that protects it from magic. When the target would be harmed by magic, it can end this spell to impose 2 banes on the roll against it and make the roll to resist it with 2 boons. If the magic deals damage or causes a target to lose Health, the target takes half the damage or loses half the amount of Health. This spell ends early if the target becomes unconscious.