Fire Whip

Fire Whip

Tradition: Pyromancy

Rank: Expert

Castings: 3

Duration: 1 hour

A fiery whip appears in your hand and you can attack with it. The whip sheds dim light. It functions as a normal whip, except you can use Will in place of the attribute you normally use, it deals 2d6 extra damage, and it can benefit from bonus and extra damage. On a critical success for a roll to attack with the whip, you can cause the target to either fall prone or become held until the start of your next turn. The target also catches fire (luck ends).