Tradition: Technomancy
Rank: Master
Castings: 1
Duration: 1 minute
A Size 1 turret with a Health 20 surmounted with a dome bristling with nozzles appears in the target space. When you cast the spell and again at the start of each of your turns, the dome rotates and releases lethal energy rays in all directions. Each object within 5 yards of the turret takes 7d6 damage. Each creature within 5 yards of the turret takes 3d6 damage and makes a luck roll. On a failure, the creature takes an extra 4d6 damage.