Tradition: Necromancy
Rank: Novice
Castings: 1
Duration: Instantaneous
The spirit that once inhabited the target returns long enough to cause the body to let loose a blood-curdling scream and then depart. Each creature within 5 yards of the target takes 1d6 damage and makes a Will roll with 1 bane. On a failure, the creature takes an extra 3d6 damage and becomes frightened of you (luck ends).