This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ==== Conjure Abominable Thing ==== **Conjure Abominable Thing** **Tradition**: [[Conjuration]] **Rank:** Master **Castings:** 1 **Duration:** 1 hour A hulking mass of flesh and slobber, claws and teeth, appears on the ground inside the target space. It becomes your controlled companion. The spell ends early if it becomes incapacitated. Defense: 10, Health: 60 Attributes: Strength 14 (+4), Agility 10 (+0), Intellect 8 (–2), Will 10 (+0) Size: 1, Speed: 6 Fearsome: A creature rolls to attack the abominable thing with 1 bane unless the creature is immune to the frightened affliction. Melee Attack—Claws and Teeth: Strength (+4) with 1 boon (4d6)