This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ==== Cave of Dreams ==== **Cave of Dreams** **Tradition**: [[Conjuration]] **Rank:** Master **Castings:** 1, perform a ritual; you can expend a casting to teleport yourself and up to 5 creatures in reach to empty spaces of your choice within 5 yards of a door to a cave of dreams that you previously created **Duration:** Instantaneous (but see effect) When you finish the ritual, an ordinary door appears on the target surface. Anyone can open this door onto a magical cave of dreams: an extradimensional space that can have any shape you choose, so long as it fits inside a Size 10 space. The cave has all the characteristics of a normal cave, but colors dapple the walls and tiny pinpricks of light float in the area. Time does not pass inside the cave while the door is shut. Creatures inside the cave derive no benefit from resting, but they need no food, drink, or air. While the door remains shut, creatures and objects inside the cave of dreams become immune to any ordinary or magical means to locate them. In other words, they cease to exist. You can have one cave of dreams at a time. Each time you cast this spell to open a door to the cave, the door opens onto the same cave. If you would end a cave you have created before, you must cast this spell again with that intent. When you finish, the cave vanishes, as do all the doors to it. Each object in the cave tumbles into the Void. Every creature in the cave makes a luck roll; on a success, the creature leaves the cave and appears in an empty space within 5 yards of where a door to the cave used to be. On a failure, the creature disappears into the Void. After each casting of this spell, make a Will roll. You roll with 1 bane for each door to the cave that exists beyond the first. On a failure, you reduce your Health by 10. The reduction is permanent.