Tradition: Necromancy
Rank: Expert
Castings: 1
Duration: 8 hours
You hold tiny bones in your hand that turn to liquid and spread across your body, hardening in place. The spell grants you armored Defense 16 and renders you immune to damage from cold. The spell ends early if you become unconscious. If you use an action to end the spell, the bones covering your body burst from you. Each creature in a Size 5 space centered on you takes 1d6 damage and makes an Agility roll. On a failure, the creature takes an extra 4d6 damage.