Become the Wind

Become the Wind

Tradition: Aeromancy

Rank: Master

Castings: 3, reaction at the start of your turn

Duration: 1 minute

You transform into a being formed from semi-solid air. While in this form, you are invisible, have the Fly and Hover traits, and you take half damage from ordinary sources. Finally, you can move through any opening wide enough to permit the passage of air.