Tradition: Chaos
Rank: Novice
Castings: 1
Duration: Instantaneous
From your open hand explodes multicolored light. Make an Intellect roll or Will roll against the target’s Agility. On a success, roll 2d6. The sum of this roll tells you how many dice you roll for damage. If the target becomes injured, roll a d6 and find the result on the following list to see what else happens.
| D6 | Result |
|---|---|
| 1 | You take the same amount of damage that the target took and then roll on the Wild Magic Effects table to determine additional effects. |
| 2-5 | Each creature within 1 yard of the target takes 1d6 damage and makes a Strength roll. On a failure, the creature takes an extra 1d6 damage. |
| 6 | Roll 1d6. The number rolled determines the number of dice you roll to determine the extra damage the target takes |
If you get a failure on your attribute roll, energy spills from you out to a distance of 1d6 × 5 yards. You and each creature and object in range takes 1d6 damage.