====== Aeromancy ====== If you listen, you can hear the wind speak. From the moment you first heard the moaning words, the shrieks, and the whispers, you committed yourself to learning the language. As your knowledge grows, so does your command of the air. You can call forth the wind to assail your foes or blast them apart with crackling lightning. ===== Talents ===== //**Jolt (Magical):**// You can use an action to fling crackling lightning from your hand. Target one creature or object within 10 yards. Make a Will roll with 1 boon against its Agility. On a success, the target takes 1d6 damage, and becomes confused until the end of your next turn. The target takes 2d6 damage at level 3, and 5d6 damage at level 7. If the result of your roll is a critical success, the target takes an extra 1d6 damage. //**Soaring Leap (Magical):**// You can use this talent when you move at least 1 yard. You gain the Fly trait until the end of your turn. If you are still flying at the end of your turn, you gently descend until you reach a surface on which you can stand. Once you use this talent, you lose access to it (luck ends). //**Wind Hammer (Magical):**// You can use an action to send a skirling wind out from your hand. Target one Size 5 space within 10 yards. Each unsecured object of Size 2 or smaller is pushed 5 yards. Each creature in the target space makes a Strength roll. A creature rolls with 1 boon for each point of Size it is larger than 2. On a failure, you push the creature 5 yards. Once you use this talent, you lose access to it (luck ends). //**Words on the Wind (Magical):**// You can perform a ritual to speak to the wind, during which time you choose a place you have seen at least once. When you finish, you speak up to 30 words and wind carries them away, traveling 1 mile per minute until it reaches its destination, or the effect ends after 1 hour. If the wind reaches the destination, it repeats your words at the volume you used when you uttered them. ===== Novice Spells ===== {{page>weird-wizard:spells:Cacophany&link&doindent}} {{page>weird-wizard:spells:Forked_Lightning&link&doindent}} {{page>weird-wizard:spells:Still_the_Air&link&doindent}} {{page>weird-wizard:spells:Wind_Blast&link&doindent}} {{page>weird-wizard:spells:Wind_Walk&link&doindent}} {{page>weird-wizard:spells:Wind_Wall&link&doindent}} {{page>weird-wizard:spells:Arrows_on_the_Wind&link&doindent}} {{page>weird-wizard:spells:Fall_of_Blossoms&link&doindent}} ===== Expert Spells ===== {{page>weird-wizard:spells:Fly&link&doindent}} {{page>weird-wizard:spells:Gale_Force_Winds&link&doindent}} {{page>weird-wizard:spells:Lightning_Bolt&link&doindent}} {{page>weird-wizard:spells:Sword_of_Air&link&doindent}} {{page>weird-wizard:spells:Unexpected_Updraft&link&doindent}} {{page>weird-wizard:spells:Whirling_Wind&link&doindent}} ===== Master Spells ===== {{page>weird-wizard:spells:Become_the_Wind&link&doindent}} {{page>weird-wizard:spells:Control_Weather&link&doindent}} {{page>weird-wizard:spells:Leaping_Lightning&link&doindent}} {{page>weird-wizard:spells:Summon_Air_Elemental&link&doindent}} {{page>weird-wizard:spells:Unleash_Cyclone&link&doindent}}