====== Rest ====== Characters have many ways to heal damage and regain Health. They might avail themselves of poultices, elixirs, spells, talents, and other game effects. But the most reliable way to recover from injuries is resting. Resting allows you to heal damage and regain expended resources. If you have uninterrupted rest for 6 consecutive hours, you heal all damage and regain Health equal to one-tenth your normal Health score. Some of your other resources, such as spells or talents, might also be replenished after a rest. If you stop resting to use an action or reaction, the time you spent resting up to that point is wasted and you must start resting again to gain any benefit from doing so.