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| weird-wizard:paths:master_paths:abjurer [2026/01/21 18:13] – created lwelyk | weird-wizard:paths:master_paths:abjurer [2026/01/21 18:15] (current) – lwelyk | ||
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| + | ====== Abjurer ====== | ||
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| + | You confronted manifold dangers in your career, witnessed terrible things that had the worst intentions toward you and yours. Whether you faced hostile magic or ravenous monsters, you triumphed over these challenges by making the protection of your allies and yourself your highest priority. You learn the intricacies of the tradition and develop useful talents to ward yourself against harm. Many abjurers, perhaps yourself included, mark up their bodies with protective sigils to make them secure against harm. | ||
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| + | ====== Level 7 Abjurer ====== | ||
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| + | **Attributes: | ||
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| + | **Health:** +6 | ||
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| + | **Languages: | ||
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| + | **Traditions: | ||
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| + | **Spells:** One master | ||
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| + | // | ||
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| + | ====== Level 8 Abjurer ====== | ||
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| + | **Health:** +6 | ||
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| + | **Spells:** One master | ||
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| + | //**Turn Magic (Magical): | ||
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| + | ====== Level 10 Abjurer ====== | ||
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| + | **Health:** +6 | ||
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| + | **Spells:** One master | ||
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| + | //**Disjoin Magic (Magical): | ||