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| weird-wizard:paths:expert_paths:wizard [2026/01/21 04:31] – removed - external edit (Unknown date) 127.0.0.1 | weird-wizard:paths:expert_paths:wizard [2026/01/21 04:31] (current) – ↷ Page moved from weird-wizard:wizard to weird-wizard:paths:expert_paths:wizard lwelyk | ||
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| + | ====== Wizard ====== | ||
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| + | An academic approach to learning magic rewards you with the title of wizard. You might have apprenticed under another wizard, studied at an academy of magical knowledge, or simply taught yourself from books and scrolls you found in your adventures. You acquire a magical book called a grimoire. The book can have any appearance you choose. Magical protections safeguard the book so that if it is destroyed or lost, it returns to you after you rest. | ||
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| + | ===== Level 3 Wizard ===== | ||
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| + | **Attributes: | ||
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| + | **Health:** +4 | ||
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| + | **Traditions: | ||
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| + | **Spells:** Two expert | ||
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| + | **Languages: | ||
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| + | //**Wizard Grimoire (Magical): | ||
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| + | While you carry the grimoire, you make Intellect rolls with 1 boon and you impose 1 bane on rolls against your Intellect. In addition, you are immune to the Intellect impaired affliction. | ||
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| + | Your grimoire holds all the spells you have learned and additional ones as well. Choose four novice spells from any traditions to add to your grimoire. You add one expert spell at levels 4 and 6, and one master spell at level 9. | ||
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| + | You can spend 1 hour after you rest to study your grimoire. When you finish, you can exchange one spell you have learned for a spell of the same tier contained in your grimoire. Alternatively, | ||
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| + | ===== Level 4 Wizard ===== | ||
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| + | **Health:** +4 | ||
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| + | **Spells:** One expert | ||
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| + | //**Wizard Sight (Magical): | ||
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| + | You can use this talent a number of times equal to half your level. You regain expended uses after you rest. | ||
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| + | ===== Level 6 Wizard ===== | ||
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| + | **Health:** +4 | ||
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| + | **Spells:** One expert | ||
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| + | //**Burn the Page:**// If you hold your grimoire, you can use an action to cast a spell contained in it as if that spell was an inscription. When you do, however, the spell disappears from your grimoire until after you rest. | ||
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| + | ===== Level 9 Wizard ===== | ||
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| + | **Health:** +4 | ||
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| + | **Spells:** One master | ||
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| + | //**Magic Savant:**// After each rest, you can choose one novice spell, one expert spell, and one master spell you have learned. Increase the castings you have for each spell by an amount equal to its normal number of castings. | ||