Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
weird-wizard:harmful_effects [2026/01/24 23:09] lwelykweird-wizard:harmful_effects [2026/01/24 23:11] (current) lwelyk
Line 1: Line 1:
 ====== Harmful Effects ====== ====== Harmful Effects ======
  
-Harmful effects bestow afflictions, which limit what you can do on your turn, make certain rolls more difficult, or both. You can gain the same affliction multiple times, provided each instance comes from a different source, and you must remove each instance of the affliction separately. Sometimes gaining an affliction imposes additional effects. Those additional effects persist until you remove that instance of the affliction.+Harmful effects bestow [[weird-wizard:afflictions:start]], which limit what you can do on your turn, make certain rolls more difficult, or both. You can gain the same affliction multiple times, provided each instance comes from a different source, and you must remove each instance of the affliction separately. Sometimes gaining an affliction imposes additional effects. Those additional effects persist until you remove that instance of the affliction.
  
 If you have an affliction as a result of some other ongoing effect and you remove the affliction, you automatically regain the affliction at the start of your next turn unless the ongoing effect ends. For example, if you are unconscious because you are incapacitated, and something ends the unconscious affliction, you would become unconscious again at the start of your next turn unless you stop being incapacitated. If you have an affliction as a result of some other ongoing effect and you remove the affliction, you automatically regain the affliction at the start of your next turn unless the ongoing effect ends. For example, if you are unconscious because you are incapacitated, and something ends the unconscious affliction, you would become unconscious again at the start of your next turn unless you stop being incapacitated.
Line 77: Line 77:
 **TALENTS:** You retain all talents you have gained, regardless of your new form. However, certain activities might be impossible in your new form. If you become a harmless mouse, you would not be able to attack and thus would not benefit from any talents that would affect your attacks. **TALENTS:** You retain all talents you have gained, regardless of your new form. However, certain activities might be impossible in your new form. If you become a harmless mouse, you would not be able to attack and thus would not benefit from any talents that would affect your attacks.
  
-{{page>weird-wizard:afflictions:start}}