Differences
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| weird-wizard:dwarf [2025/12/15 03:55] – created lwelyk | weird-wizard:dwarf [2025/12/15 04:53] (current) – lwelyk | ||
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| ~~hero-subtitle Hardy and Skilled Craftspeople From the Underground~~ | ~~hero-subtitle Hardy and Skilled Craftspeople From the Underground~~ | ||
| + | {{tag> ancestry}} | ||
| ====== Dwarf ====== | ====== Dwarf ====== | ||
| {{: | {{: | ||
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| * **Size:** 1/2 | * **Size:** 1/2 | ||
| * **Speed:** 5 | * **Speed:** 5 | ||
| - | * **Bonus Language: | + | * **Bonus Language: |
| * **Dark Vision:** You can see out to a range of 4 yards when in no light at all. | * **Dark Vision:** You can see out to a range of 4 yards when in no light at all. | ||
| * **Hard Target:** You impose 1 [[bane]] on rolls to attack you by creatures that are larger than you. | * **Hard Target:** You impose 1 [[bane]] on rolls to attack you by creatures that are larger than you. | ||
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| * **Superior Constitution: | * **Superior Constitution: | ||
| * **Short Legs:** When you run, you merely double your Speed score instead of the normal benefits for this action. | * **Short Legs:** When you run, you merely double your Speed score instead of the normal benefits for this action. | ||
| + | |||
| + | ===== Dwarf Novice Path ===== | ||
| + | |||
| + | **Suggested Attributes: | ||
| + | |||
| + | **Natural Defense:** 10 | ||
| + | |||
| + | **Health:** 18 (already includes the increase from dwarf traits) | ||
| + | |||
| + | **Bonus Languages: | ||
| + | |||
| + | ==== Level 1 Dwarf ==== | ||
| + | |||
| + | * **// | ||
| + | * **//Dwarf Weapon Training:// | ||
| + | |||
| + | ==== Level 2 Dwarf ==== | ||
| + | **Health:** +4 | ||
| + | |||
| + | **Bonus Damage:** +1d6 | ||
| + | |||
| + | * // | ||
| + | * //**Make It Count:**// When you get a failure on a roll to attack, you can use this talent to add your level to the result of the roll; if doing so would turn the failure into a success, you get a success instead. Once you use this talent, you lose access to it for 1 minute | ||
| + | |||
| + | ==== Level 5 Dwarf ==== | ||
| + | **Armored and Natural Defense:** +1 | ||
| + | |||
| + | **Health:** +4 | ||
| + | |||
| + | **Bonus Damage:** +1d6 | ||
| + | |||
| + | * //**Make It Count More:**// When you make any roll to attack, you can use this talent to add your level to the result of the roll—even a success—to increase the likelihood of a critical success. Once you use this talent, you lose access to it for 1 minute. (This talent replaces Make It Count.) | ||
| + | * // | ||
| + | * // | ||
| + | |||
| {{page> | {{page> | ||