You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files~~hero-subtitle A life under the sea ~~ {{tag>ancestry}} ====== Vode ====== {{:weird-wizard:vode.png?nolink&250 |}} Living primarily in the deepest areas of the ocean floor, Vode are fish-like humanoids whose physiology vary greatly, depending on where they are from. ===== Vode Traits ===== * **Size:** 1 * **Speed:** 5 ([[Swimmer]]) * **Additional Descriptor:** Amphibious * **Senses:** [[Keen Vision]] * **Bonus Languages:** Vo-da * //**Fluid Evasion:**// When you dodge, you gain the Slippery trait and impose 1 bane on rolls against your Defense and Agility until the end of your next turn. ===== Vode Novice Path ===== ==== Level 1 Vode ==== **Suggested Attributes:** Strength 10, Agility 10, Intellect 10, Will 13 **Natural Defense:** 11 **Health:** 14 **Languages:** Common Hand-talk (most vode cannot vocalize the sounds needed to speak common), Vo-da (from ancestral trait) * //**Combat Recovery:**// You can use an action, or a reaction when harmed, to heal half your damage total and impose 1 bane on rolls to attack you until the start of your next turn. You can use this talent once. You regain the use of this talent after you rest. * //**Triton Weapon Training:**// You ignore the requirements for using melee weapons. In your hands, the javelin and spear have the Nimble and Piercing traits, while the bident and trident have the Piercing and Thrown 5 traits. ==== Level 2 Vode ==== **Health:** +4 **Bonus Damage:** +1d6 * //**Blood Rage:**// You roll to attack injured flesh-and-blood targets with 1 boon. When you get a critical success against an injured target, the target takes an extra 1d6 damage. * //**Pinning Attack:**// You can perform a special attack option when you wield a bident, spear, or trident. If you get a success on a roll to attack, and your roll equals or exceeds the target’s Strength + 5, the target becomes held. This effect lasts until the end of your next turn or until you drop your weapon, move to a position where you can no longer reach the target, or attack a different target with the same weapon. ==== Level 5 Vode ==== **Natural Defense:** +2 **Health:** +4 **Bonus Damage:** +1d6 * //**Improved Combat Recovery:**// You can use your Combat Recovery talent twice before resting instead of once. * //**Tsunami Attack:**// You can use an action to move up to your Speed, or twice your Speed if you are swimming. At any one point during this movement, you can make a vicious attack against any number of creatures in your reach. For each target, make a roll to attack using a weapon you are wielding. Rather than expend Bonus Damage dice, each successful attack deals your weapon damage plus half your supply of Bonus Damage dice. Once you use this talent, you lose access to it for 1 minute. * {{page>fantasy:ancestries:vode}}SavePreviewCancel Edit summary