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| weird-wizard:ancestries:vode [2026/01/15 20:20] – removed - external edit (Unknown date) 127.0.0.1 | weird-wizard:ancestries:vode [2026/01/15 20:20] (current) – ↷ Links adapted because of a move operation lwelyk | ||
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| + | ~~hero-subtitle A life under the sea ~~ | ||
| + | {{tag> | ||
| + | ====== Vode ====== | ||
| + | {{: | ||
| + | | ||
| + | |||
| + | ===== Vode Traits ===== | ||
| + | * **Size:** 1 | ||
| + | * **Speed:** 5 ([[..: | ||
| + | * **Additional Descriptor: | ||
| + | * **Senses:** [[..: | ||
| + | * **Bonus Languages: | ||
| + | * //**Fluid Evasion: | ||
| + | |||
| + | ===== Vode Novice Path ===== | ||
| + | |||
| + | ==== Level 1 Vode ==== | ||
| + | |||
| + | **Suggested Attributes: | ||
| + | |||
| + | **Natural Defense:** 11 | ||
| + | |||
| + | **Health:** 14 | ||
| + | |||
| + | **Languages: | ||
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| + | * //**Combat Recovery: | ||
| + | * //**Triton Weapon Training: | ||
| + | |||
| + | |||
| + | ==== Level 2 Vode ==== | ||
| + | **Health:** +4 | ||
| + | |||
| + | **Bonus Damage:** +1d6 | ||
| + | |||
| + | * //**Blood Rage:**// You roll to attack injured flesh-and-blood targets with 1 boon. When you get a critical success against an injured target, the target takes an extra 1d6 damage. | ||
| + | * //**Pinning Attack:**// You can perform a special attack option when you wield a bident, spear, or trident. If you get a success on a roll to attack, and your roll equals or exceeds the target’s Strength + 5, the target becomes held. This effect lasts until the end of your next turn or until you drop your weapon, move to a position where you can no longer reach the target, or attack a different target with the same weapon. | ||
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| + | ==== Level 5 Vode ==== | ||
| + | |||
| + | **Natural Defense:** +2 | ||
| + | |||
| + | **Health:** +4 | ||
| + | |||
| + | **Bonus Damage:** +1d6 | ||
| + | |||
| + | * // | ||
| + | * //**Tsunami Attack:**// You can use an action to move up to your Speed, or twice your Speed if you are swimming. At any one point during this movement, you can make a vicious attack against any number of creatures in your reach. For each target, make a roll to attack using a weapon you are wielding. Rather than expend Bonus Damage dice, each successful attack deals your weapon damage plus half your supply of Bonus Damage dice. Once you use this talent, you lose access to it for 1 minute. | ||
| + | * | ||
| + | {{page> | ||