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weird-wizard:ancestries:tiefling [2026/01/15 20:20] – removed - external edit (Unknown date) 127.0.0.1weird-wizard:ancestries:tiefling [2026/01/15 20:20] (current) – ↷ Page moved from weird-wizard:tiefling to weird-wizard:ancestries:tiefling lwelyk
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 +~~hero-subtitle Those touched by the lower planes ~~
 +{{tag>ancestry}}
 +====== Tiefling ======
 +{{:weird-wizard:tiefling.png?nolink&250 |}}
  
 +
 +Tieflings are the offspring of devils or demons and a mortal race. Often distrusted due to this connection to the hells, Tieflings are however their own people and are not all as evil as their demonic parentage.
 +
 +===== Tiefling Traits =====
 +  * **Size:** 1
 +  * **Speed:** 5
 +  * **Bonus Language:** Infernal
 +  * **Immune:** Exposure
 +  * **Fire Resistance:** You take half damage from fire. Should you catch fire, make a luck roll; on a success, the affliction ends.
 +
 +===== Tiefling Novice Path =====
 +
 +==== Level 1 Tiefling ====
 +
 +**Suggested Attributes:** Strength 10, Agility 10, Intellect 11, Will 12
 +
 +**Natural Defense:** 12
 +
 +**Health:** 14
 +
 +**Bonus Languages:** Common, Infernal (from the Tiefling Trait)
 +
 +**Traditions:** Two
 +
 +  * //**Fiery Weapon (Magical):**// You can use this talent when you attack. Flames erupt from your weapon for 1 minute. Your attacks with it deal an extra 1d6 damage from the flames. If you use this talent on a ranged weapon, the flames affect the ammunition instead. If you use this talent on an ordinary weapon with flammable components, the weapon is destroyed when the effect ends. You have uses of this talent equal to 1+ half your level and regain expended uses after you rest.
 +
 +  * //**Sulfurous Leap (Magical):**// When you move at least 1 yard, you can target one empty space you can see within 10 yards. You teleport to that space, then thick clouds of black smoke billow out around you to fill a Size 3 space centered on you. This total obscurement lasts until the start of your next turn. Once you use this talent, you lose access to it for 1 minute..
 +
 +==== Level 2 Tiefling ====
 +**Health:** +4
 +
 +**Bonus Damage:** +1d6
 +
 +**Spells:** Two novice
 +
 +  * //**Blazing Recovery (Magical):**//  You can use an action to heal half your damage total and become engulfed in flames for 1 minute or until you are doused in water. The flames harm neither you nor anything you wear or carry, and they make you immune to damage from cold and fire. During this blaze, any creature within 1 yard of you attacking you successfully with a weapon or unarmed attack takes 1d6 damage from the flames if their result was less than 20. The damage increases to 3d6 at level 5. Once you use this talent, you lose access to it until after you’ve rested.
 +==== Level 5 Tiefling ====
 +
 +**Health:** +4
 +
 +**Spells:** One expert
 +
 +  * //**Fiery Evasion (Magical)**//  You can use this talent when you dodge an attack from an enemy within 1 yard of you. If the roll results in failure, the enemy takes 2d6 damage. In either case, you gain the Slippery trait until the end of your next turn. Once you use this talent, you lose access to it (luck ends).
 +
 +{{page>fantasy:ancestries:tiefling}}