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weird-wizard:ancestries:dwarf [2026/01/15 20:20] – ↷ Page moved from weird-wizard:dwarf to weird-wizard:ancestries:dwarf lwelykweird-wizard:ancestries:dwarf [2026/01/15 20:20] (current) – ↷ Links adapted because of a move operation lwelyk
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   * **Bonus Language:** Dwarvish   * **Bonus Language:** Dwarvish
   * **Dark Vision:** You can see out to a range of 4 yards when in no light at all.   * **Dark Vision:** You can see out to a range of 4 yards when in no light at all.
-  * **Hard Target:** You impose 1 [[bane]] on rolls to attack you by creatures that are larger than you.+  * **Hard Target:** You impose 1 [[..:bane]] on rolls to attack you by creatures that are larger than you.
   * **Low Center of Gravity:** When an ordinary effect would move you against your will, you can make a Strength roll. On a success, you ignore the movement effect. In addition, you count as Size 1 for the purpose of making unarmed attacks and for unarmed attacks made against you.   * **Low Center of Gravity:** When an ordinary effect would move you against your will, you can make a Strength roll. On a success, you ignore the movement effect. In addition, you count as Size 1 for the purpose of making unarmed attacks and for unarmed attacks made against you.
   * **Superior Constitution:** When you become poisoned, make a luck roll. On a success, the affliction ends.    * **Superior Constitution:** When you become poisoned, make a luck roll. On a success, the affliction ends. 
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 ==== Level 1 Dwarf ==== ==== Level 1 Dwarf ====
  
-  * **//Aggressive Advance://** When you deal damage with a melee weapon, you become [[Slippery]] until the start of your next turn. Once you use this talent, you lose access to it (luck ends). +  * **//Aggressive Advance://** When you deal damage with a melee weapon, you become [[..:slippery]] until the start of your next turn. Once you use this talent, you lose access to it (luck ends). 
-  * **//Dwarf Weapon Training://** You ignore the requirements for wearing armor and using weapons. When you attack with a [[Bludgeoning]] or [[Brutal]] weapon, you roll with 1 [[boon]]. Finally, when you get a critical success with such a weapon, the attack deals extra equal to your Strength modifier (minimum 1).+  * **//Dwarf Weapon Training://** You ignore the requirements for wearing armor and using weapons. When you attack with a [[..:bludgeoning]] or [[..:brutal]] weapon, you roll with 1 [[..:boon]]. Finally, when you get a critical success with such a weapon, the attack deals extra equal to your Strength modifier (minimum 1).
  
 ==== Level 2 Dwarf ==== ==== Level 2 Dwarf ====
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 **Bonus Damage:** +1d6 **Bonus Damage:** +1d6
  
-  * //**Indomitable Recovery:**// You can use an action to make an attack and heal half your damage total. You roll to attack with 2 [[boons]]. Once you use this talent, you lose access to it until after you rest.+  * //**Indomitable Recovery:**// You can use an action to make an attack and heal half your damage total. You roll to attack with 2 [[..:boons]]. Once you use this talent, you lose access to it until after you rest.
   * //**Make It Count:**// When you get a failure on a roll to attack, you can use this talent to add your level to the result of the roll; if doing so would turn the failure into a success, you get a success instead. Once you use this talent, you lose access to it for 1 minute   * //**Make It Count:**// When you get a failure on a roll to attack, you can use this talent to add your level to the result of the roll; if doing so would turn the failure into a success, you get a success instead. Once you use this talent, you lose access to it for 1 minute