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savage:traits [2024/04/17 20:42] lwelyksavage:traits [2024/05/18 17:50] (current) lwelyk
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-====== Traits ======+====== Traits & Skills ======
  
 Characters are defined by their “Traits,” attributes and skills ranked by die types. A d6 is average, while higher die types reflect much greater ability.  Characters are defined by their “Traits,” attributes and skills ranked by die types. A d6 is average, while higher die types reflect much greater ability. 
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   * **Vigor** represents an individual’s endurance, resistance to disease, poison, or toxins, and how much physical damage she can take before she can’t go on. It is most often used to resist [[Fatigue]] effects, and as the basis for the derived stat of [[Toughness]].   * **Vigor** represents an individual’s endurance, resistance to disease, poison, or toxins, and how much physical damage she can take before she can’t go on. It is most often used to resist [[Fatigue]] effects, and as the basis for the derived stat of [[Toughness]].
  
 +==== Using attributes ====
 +Attributes are used to: 
 +  * Determine how fast skills increase during [[Advancement]]. 
 +  * Limit access to [[edges]]. 
 +  * Derive secondary statistics such as [[Toughness]] or melee damage. 
 +  * Resist effects such as being [[grappled]] or counter spells, [[powers]], or social attacks such as Taunt or Intimidation.
  
 ===== Skills ===== ===== Skills =====