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savage:test [2024/04/17 19:23] – created lwelyk | savage:test [2024/04/24 00:17] (current) – lwelyk | ||
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To perform a Test, the player describes the action and works with the GM to determine the most appropriate skill to roll for it. Tests are resisted instinctively, | To perform a Test, the player describes the action and works with the GM to determine the most appropriate skill to roll for it. Tests are resisted instinctively, | ||
- | If the attacker wins the opposed roll, he can choose to make his foe [[Distracted]] or [[Vulnerable]] | + | If the attacker wins the opposed roll, he can choose to make his foe [[Distracted]] or [[Vulnerable]]. If he wins with a [[raise]], the target is also [[Shaken]] or there may be other subjective effects as the GM allows, such as a tripped foe being knocked [[prone]]. |
===== Modifiers ===== | ===== Modifiers ===== | ||
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===== Additional Dice ===== | ===== Additional Dice ===== | ||
If characters have additional dice for a Test, such as when using a weapon with a high Rate of Fire, he may roll all the dice but takes only the highest as his Test total. He doesn’t get multiple results and he can’t spread them out to other targets. | If characters have additional dice for a Test, such as when using a weapon with a high Rate of Fire, he may roll all the dice but takes only the highest as his Test total. He doesn’t get multiple results and he can’t spread them out to other targets. | ||
+ | {{tag> actions}} |