You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files====== Suppressive Fire ====== Suppressive Fire turns a firearm or other rapid-firing weapon into an area effect attack. It trades accuracy for a hail of ammo to keep the enemies’ heads down. A weapon must be able to fire at least as rapidly as a revolver and can’t require reloading in between shots. Suppressive Fire uses three times the usual number of bullets for its [[Rate of Fire]] and always incurs [[Recoil]] regardless of the weapon’s original Rate of Fire (the Rock and Roll! Edge, bipods, and tripods negate Recoil as usual). <aside> //**Example:** Gabe fires a minigun at a group of rampaging insectoids. He places a Medium Blast Template over five of them and rolls his Shooting die and a Wild die. He has the Rock and Roll! Edge so he ignores Recoil but still subtracts 2 from his total for Medium Range. He ends up with a 9 on his Shooting roll. <br><br> Two of the insectoids were behind a large rock and get Medium Cover. That subtracts 4 from the total so that’s a single success—they’re Distracted. <br><br> Three of the targets were out in the open so they’re hit with a raise. Gabe can hit up to five given his weapon’s RoF, so all three take damage. The Rate of Fire of 5 means each “shot” is 40 bullets, multiplied by three for Suppressive Fire. That’s 120 bullets, which is why miniguns come loaded with lots of ammo!// </aside> To make the attack, the shooter places a Medium Blast Template on the tabletop and makes a Shooting roll (a single Shooting die regardless of Rate of Fire—RoF comes into Maximum Casualties, below.) Figure Range, Illumination, Recoil, etc., as usual, to the center of the template. Next compare the total to each target in the template and consider any modifiers that apply to each ([[Cover]], the Dodge Edge, the deflection power, etc.). Success means the target is [[Distracted]], and a raise means he’s actually hit (no bonus damage is possible from Suppressive Fire). ===== Maximum Casualties ===== Every target under the template can be Distracted, but it can only cause damage to a number of targets equal to the weapon’s Rate of Fire. The attacker chooses which targets are hit among his possible choices. SavePreviewCancel Edit summary