Stunned

Stun guns, creature abilities, the stun power, electrical hazards, or other shocks to the brain or nervous system make a character essentially helpless until they manage to shake it off.

Stunned characters:

Recovery: At the start of a Stunned character’s turn, he makes a Vigor roll as a free action. Success means he’s no longer Stunned but remains Vulnerable until the end of his next turn. With a raise, his Vulnerable state goes away at the end of this turn.