Table of Contents

Summon Undead

Summon Undead

Rank: Novice

Power Points: Special

Range: Smarts

Duration: 5

Example Trappings: A magical word, bones, vials of blood

The zombie power (page 145) raises basic undead that serve a necromancer’s whims for an hour. Summon undead doesn’t require existing corpses but brings them from wherever they currently haunt to the necromancer’s current location. They serve for a limited time, but are much more powerful than those typically summoned in groaning hordes of walking dead or clinking mobs of chattering skeletons.

Summoned undead appear as listed in the Bestiary of this book or Savage Worlds, including any equipment in their profile.

When the power expires, the loathsome dead fade back through shadow to their original location.

Monster Rank Cost
—————– —- —-
Ghost Blade S 8
Ghoul S 5
Grave Guardian S 6
Guardian Mommy S 5
Shadow S 6
Skeleton N 3
Skeleton, Flaming S 6
Skeleton, Motley S 6
Skeleton, Giant S 5
Wight S 7
Zombie N 3
Ghost N 4

Modifiers

Increased Trait (+1)

The caster can increase the monster's Trait one die type for one Power Point. She may do this for as many Traits as she likes, but only once per Trait.

Mind Rider (+1)

The caster can communicate and sense through the undead.

Epic Modifiers

✪ Additional Undead (+)

Additional undead of the sanme type may be summoned at the same time for half the Power Points cost of the original summons (total cost including modifiers, rounded up).