This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Mind Link ====== ===== Mind Link ===== **Rank:** Novice **Power Points:** 1 **Range**: Smarts **Duration:** 30 minutes **Example Trappings:** Headpieces, religious talismans, mushroom spores Mind link creates a telepathic connection between two individuals (which does not necessarily have to include the caster). The link accommodates only willing subjects and communication—thoughts that aren’t consciously transmitted aren’t relayed. Once activated, the Range between linked minds is one mile, or five with a raise. If any of the linked characters suffers a Wound, all others must make a Smarts roll or be Shaken (this cannot cause a Wound). The speed of communication is that of normal speech, but with a raise members may communicate up to 30 seconds or so of speech on a single combat turn. ==== Modifiers ==== === Additional Recipients (+1) === The power may affect additional individuals for 1 additional Power Point each. ==== Epic Modifiers ==== === ✪ Broadcast (+2) === The caster can broadcast a short telepathic message to every sentient mind within Smarts ×4 radius (Smarts ×8 with a raise). The caster can only broadcast, she doesn’t receive their responses. === ✪ Long Distance Link (+3) === Casters can connect with any mind they’re familiar with on the same plane of existence, regardless of distance. {{tag> Novice}}