Rank: Novice
Power Points: 1
Range: Smarts
Duration: One hour
Example Trappings: Glowing eyes, dilated pupils, sonic sight.
Darksight allows a hero to see in the dark. With success, he ignores up to 4 points of illumination penalties. With a raise, he ignores up to 6 points and can see in pitch darkness.
The power may affect more than one target for 1 additional Power Point each.
The recipient’s senses extend so far into the infrared and ultraviolet spectrums that he ignores all Illumination penalties and 4 points of penalties from invisible creatures.