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| + | ====== Natural Weapons ====== | ||
| + | Creatures with natural weapons such as fangs, claws, or horns may attack with any or all of them using their [[Fighting]] skill. Damage is stated for character ancestries and beasts in their various descriptions. | ||
| + | Creatures with natural weapons are always considered armed. This means they aren’t [[Unarmed Defenders]] and foes fighting with [[Two Weapons]] gain no advantage against them. Here are a few additional notes for each type of attack: | ||
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| + | **BITE: **The creature may bite a target it’s grappled (most attackers can only crush their prey, see Grappling, page 95). | ||
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| + | **CLAWS: **+2 to Athletics (climbing) rolls on any rough or soft surface (not sheer steel, glass, etc.). | ||
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| + | **HORNS: **Add +4 damage at the end of one Fighting action in which it Runs, moves at least 5″(10 yards), and successfully hits with its horns. | ||