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| savage:gritty_damage [2024/04/25 01:54] – created lwelyk | savage:gritty_damage [2024/04/25 01:54] (current) – lwelyk | ||
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| + | ====== Gritty Damage ====== | ||
| + | This variation on damage works well for settings such as gritty detective scenarios or “realistic” military adventures. It can be very lethal so use it cautiously. | ||
| + | Whenever a Wild Card takes a Wound, roll on the Injury Table and apply the results immediately (but roll only once per incident regardless of how many Wounds are actually caused). A hero who takes two Wounds from an attack, for example, rolls once on the Injury Table. | ||
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| + | Injuries sustained in this way are cured when the Wound is healed. Injuries sustained via Incapacitation may be temporary or permanent as usual. | ||
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| + | A Shaken character who’s Shaken a second time (from damage) receives a Wound as usual but does not roll on the Injury Table. | ||
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| + | {{tag> setting_rule}} | ||