This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Trademark Weapon ====== ===== Trademark Weapon ===== **//Requirements://** Rank: Novice, skill with chosen weapon d8+ The hero knows one unique weapon (Excalibur, Old Betsy, Sting) like the back of his hand. When using it, he adds +1 to his [[Athletics]] (throwing), [[Fighting]], or [[Shooting]] rolls, and +1 to [[Parry]] when readied (even if it’s a ranged weapon). A fighter can take this Edge multiple times, applying it to a different weapon each time. If a Trademark Weapon is lost, he can replace it but the benefits don’t kick in for a few days (however long the GM feels is dramatically appropriate). {{tag>Combat_Edge Default_Edge}}