Pathfinder Chronicler III

Pathfinder Chronicler III

Requirements: Veteran, Pathfinder Chronicler II Edge

Call Down the Legends: Once per game week, the chronicler can magically summon five “shades” of great Golarion heroes who have gone before. The shades assume mortal form, have the profiles in the sidebar at right, and last for one hour.

Shades

The shades appear as silent, somewhat formless heroes of Golarion — elves, dwarves, humans, and others. They cannot be mistaken for living beings except in the most obscured conditions. They appear from darkness and vanish into it when their time on the mortal realm expires. They are physical while here, and have only a fraction of their true self’s abilities.

Attributes: Agility d6, Smarts d4, Spirit d6, Strength d8, Vigor d8 Skills: Athletics d6, Fighting d8, Intimidation d6, Notice d4, Stealth d6 Pace: 6; Parry: 5; Toughness: 8 (2) Hindrances: — Edges: — Gear: Leather armor (+2), long sword (Str+d8). Special Abilities: - Construct: +2 to recover from being Shaken; don’t breathe; immune to poison and disease. - Fearless: Shades are immune to Fear and Intimidation.