Requirements: Rank: Novice, Arcane Background: Tinkerer
The tinkerer gains a magically animated animal companion made of metal, clockwork gears, or other machina. This works exactly like the Familiar Edge (page 36) except the creature gains the Construct ability: Constructs add +2 when attempting to recover from being Shaken, ignore 1 point of Wound penalties, don’t breathe or eat and are immune to disease and poison, don’t Bleed Out, and Wounds are removed with Repair instead of Healing with no “Golden Hour.”