Differences

This shows you the differences between two versions of the page.

Link to this comparison view

savage:disarm [2024/04/17 16:05] – created lwelyksavage:disarm [2024/04/24 00:12] (current) – lwelyk
Line 1: Line 1:
 +====== Disarm ======
 +A character can try to make an opponent drop a weapon (or other object) or attempt to damage it, by making a melee or ranged attack.
  
 +The attacker must first hit the object or the opponent’s limb or hand (see [[Called Shots]]). 
 +
 +If the attack hits the weapon, the attacker rolls damage normally for an item (no raise effect or [[Aces]], see [[Breaking Things]]). The defender must make a Strength roll equal to the damage or drop the item. If the attack is against the wielder and Shakes or Wounds him, the defender must make a Strength roll at −2 if it hit his limb, or −4 if it hit his hand, plus any Wound penalties that result as usual. Failure means he drops whatever item is in that hand.
 +
 +{{tag> actions}}