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savage:area_effects [2024/04/24 00:02] lwelyksavage:area_effects [2024/04/24 00:05] (current) lwelyk
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 The GM can also use the Targets Affected column to determine how many enemies are hit in narrative situations, modifying the results if the targets are more spread out (highly trained agents) or bunched up (a horde of zombies).  The GM can also use the Targets Affected column to determine how many enemies are hit in narrative situations, modifying the results if the targets are more spread out (highly trained agents) or bunched up (a horde of zombies). 
  
-^Template^Diameter^^Targets Affected^ + Template   Diameter  ^^  Targets Affected  
-^ ::: ^ Inches ^ Yards^ ::: ^ +^ ::: ^  Inches   Yards  ^ ::: ^ 
-|Small|2|4|2| + Small        
-|Medium|4|8|3| + Medium        
-|Large|6|12|4| + Large     12    
-|Cone|9|18|3| + Cone     18    
-|Stream|12-long|24-long|3| + Stream   12-long   24-long    
-| ::: | 1-wide | 2-wide| ::: |+| ::: |  1-wide   2-wide  | ::: |