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| + | ====== Aim ====== | ||
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| + | [[Shooting]] rolls assume a character is moving about, dodging attacks, and keeping an eye on the chaos around her. If she focuses her attention and aims, however, she can make a much more accurate shot. | ||
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| + | If a character spends her entire turn Aiming a ranged weapon at a particular target and takes no other actions, on her next turn she may ignore up to 4 points of Range, Cover, Called Shot, Scale, or Speed penalties; or add +2 to her roll. Her attack must be used on the first action of her next turn or the bonus is lost. | ||
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| + | The shooter must be “stationary” to Aim. She can’t walk, run, ride a horse, or otherwise move under her own power. She could Aim from a vehicle traveling over or through a smooth surface, or one using the Hold Steady Chase maneuver (see page 108). | ||
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| + | {{tag> Actions Combat}} | ||